﻿/*
* SceneBuilder.h
*
* 场景创建器
*
* create date: 2014.4.10
* create by: leo
*
*/

#ifndef _SCENEBUILDER_H_
#define _SCENEBUILDER_H_

#include "BaseScene.h"

enum SceneTypes
{
	SPLASH_SCENE,
	BATTLE_SCENE
};

class CSceneBuilder
{
public:
	/*
	 * 根据类型创建场景
	 *
	 * scene 类型
	 *
	 * return 创建的场景
	 */
	static CBaseScene* CreateScene(int scene);
};

#endif // _SCENEBUILDER_H_
